Showing posts with label Development. Show all posts
Showing posts with label Development. Show all posts

Saturday, 6 February 2010

Roy~

I left Roy (Blade-Runner) until last because i was trying to vector him but gave up in the end. However, I feel as having a still from the film actually works better.

Roy Test 1:


Roy Test 2:

I still thinks it's too fast for any one to humanly read and I'm going to try and work on that.

Almost Final:


I used the same music from the Marvin Ident (As this was first chosen for Roy). The Marvin one doesn't really work with that music and it needs tweaking ever so slightly.

Friday, 5 February 2010

Almost Final

Here are 4 out of 5 almost final idents. I have to re work the Roy (Blade-runner) one as well as re make the art work for it but that shouldn't take me too long. Overall I think I could have done better if I had gotten to grips with After Effects a little more. It's taken until this week to really figure out just how it works. (For weeks I was sat there trying to make sense of the program until I realised lots of hard maths was involved and gave up trying. Magic, that's how the program works.) And for some reason Youtube likes to cut off the endings t my video's but the quick time movies are perfect.

Marvin:


Film: Hitchhiker's Guide to the Galaxy
Character: Marvin The Paranoid Android
Music: Pendulum; Spiral

This idents needs to be tweaked just a little bit, I'm not to happy about one or two of the revealing circuit boards.

Murphy:

Film: Robo-Cop
Character: Officer Alex J Murphy
Music: Daft Ounk ft Queen; We Will Robot Rock You

It was suggested in my final crit that I should inverse the colours and for this Idents I really think it works well. What I originally wanted where for the words to reveal themselves as the camera panned along the image.

Bender:

Film: Futurama: Bender's Big Score
Character: Bender Bending Rodriguez unit 22
Music: Mad Capsule Markets; Scary - Delete Streamin' Frequency

WALL.E:


Film: Wall.E
Character: Wall.E (Waste Allocation Load Lifter-Earth-class.)
Music: Saber Pulse; Light Speed Disco

This one is actually my favorite one. I changed the colour to suit the character as well as the mood of the film. I wanted it to be very light and happy as apposed to the other robots who are either depressed/emotionless/homicidal...or Bender.

Tuesday, 2 February 2010

Final Crit

Ident Story Boards:
Marvin:


Murphy:
Roy:
Bender:
Wall-E:

Animation strips:

Marvin:

Murphy:
Roy:
Bender:
Wall-E: (I've only just realised the Wall-E one doesn't have any quotes....)

From last weeks crit I took on board the suggestion that the story boards looked a little dark and "dirty" on account of the burnt metal effect. I've now only limited this to the circuit board/cog effects but I'm unsure about the white back grounds. The other problem I've had is using vectored images of the characters. This has worked well for Marvin, Bender and Wall-E but not so well for the human looking robots. Murphy's design is quite simple to vector but Roy (blade runner) no so much, so I need to work on him.

Test Idents:

Marvin:

Test piece without the audio file. I wanted it to slow down over the words to give the viewer a chance to read them as there are no quotation clips for the idents. I decided not to put them in and focus solely upon the music score. I though this would be more affective, giving the idents a more ambient feel.



Murphy:



The problem I'm having with my idents is that they are starting to look samey. I wanted to keep them clean and almost clinical looking after the crit last week but they're starting to border on lazy looking? (This one also ran on longer than it should have done and has cut the last half a second or so off so you don't see the Sci Fi logo. This will be fixed when it comes to showing my finals.)

DVD design pieces/boards: (to be added)

DVD interface design:

The design direction for my DVD has not altered much. I wanted to keep it within the running theme of my idents i.e white back ground with grey text and image ext. The DVD itself has taken up more time than my idents which is not exactly a bad thing as I have liked making the DVD more the idents them selves. (I've liked designing them, but not trying to make them work.)

Main Menu:
With the select buttons which I have forgotten to add on the one's below. (Which will be rectified other wise no one will be able to use the DVD)
Silent Movie: Movie Season:


(When I started to realise that I needed the selection buttons underneath)


There will be more test pieces than that and they will be named appropriately but this is just to show what the design interface of the DVD will look like. Some of the menu's will take you to image files that can be scrolled through such as the story board menu's.

And some will take you to info screens like the one's below which are incorporated into design rather than just a text file:


Tuesday, 19 January 2010

Digtial Roughs

They're still not finalised yet but here are the five digitilsed ident story boards that I've been working on for the crit on wednesday:

1. Marvin; The Hitch-hikers Guide To The Galaxy: "Life, Don't Talk To Me About Life" :

2. Murphy; Robocop: "Dead or alive, you're coming with me":

3. Roy Batty; Blade Runner: "All these moment will be lost in time ... Time to die."

5. Bender; Futurama: "Well...We're Boned." :

Saturday, 16 January 2010

Cybernetic Icons

So far I've only managed to make one. This is time consuming and a little bit boring. But then again, vectoring always has been. I find this kind of illustrating restricting and very...straight. (despite the obvious circle). But I am determined to carry on and get them finished because they're not so bad looking.



I suddenly feel like reading Iron Man. Bring on the sarcastic alcoholic.

I can't let you do that Dave. He counts as a robot to, didn't actaully see the similarities until now.


I now have a really good idea for my five idents. I just have to get the rough drafts down before I make anything of it.

Illustrations

To get me into the robot mood, as well as watching various films and cartoons I've been illustrating:
Fender and Marvin from Robots and T he hitch-hikers guide to the galaxy. First sketched them in pencil and then sketched them with an ink pen.

Murphy aka robocop. Looking a bit de-shaped and limbless but he's so bulky and I have a habit of drawing too much in a tiny space.




I probably won't use these for my idents of DVD but it's nice to get into the mood and I've been letting my illustrating skills become "flabby" of late. I'd like to be able to sit in front of piece of paper and simply draw without worrying whether it looks bad and what the final outcome will look like.

Cybernetic Visuals

I've decided to start designing cybernetic/robotic visuals for both my DVD menu and Idents. I've been into this kind of stuff before I was into comic books. Cartoons about people with robotic parts where what was usually playing on the TV when I was kid. (As well as the old X-men cartoons of course.)

Computer's and how they're made has also always fascinated me.




I'm going to digitialise these four and hopefully I'll be able to base both my idents and dvd menu around them.

This is the cybernetic version, I'm also going to do some that are nuts and bolts, gears and clock work movement. However, I'm more drawn towards the future/modern robots.